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A New Companion to Digital Humanities by Susan Schreibman, Ray Siemens, John Unsworth

By Susan Schreibman, Ray Siemens, John Unsworth

This highly-anticipated quantity has been commonly revised to mirror adjustments in know-how, electronic humanities equipment and practices, and institutional tradition surrounding the valuation and book of electronic scholarship.

  • A totally revised variation of a celebrated reference paintings, providing the main complete and updated number of examine presently to be had during this quickly evolving discipline
  • Includes new articles addressing topical and provocative matters and ideas equivalent to unfashionable computing, computer fabrication, gender dynamics, and globalization
  • Brings jointly a world crew of authors who're pioneers of cutting edge examine within the electronic humanities
  • Accessibly dependent into 5 sections exploring infrastructures, production, research, dissemination, and the way forward for electronic humanities
  • Surveys the earlier, current, and way forward for the sphere, supplying crucial learn for an individual attracted to higher figuring out the speculation, equipment, and alertness of the electronic humanities

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Extra resources for A New Companion to Digital Humanities

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Princeton: Princeton University Press. Waibel, G. 2013. About Smithsonian X 3D. Smith­ sonian X 3D. edu/about (accessed June 20, 2015). , and Maestri, L. 2007. The resource­ fulness of everyday design. Proceedings of ACM Creativity and Cognition 2007. New York: ACM Press, 163–72. , and Buechley, L. 2013. Hybrid ­reassemblage: an exploration of craft, digital fabrication and artifact uniqueness. Leonardo 46, 4–10. 2 Embodiment, Entanglement, and Immersion in Digital Cultural Heritage Sarah Kenderdine [T]he museum is a theater of anamorphic and autoscopic dramaturgy; a place in which it is not so easy to tell which is the spider and which the web, which the machinery and which the operator.

Minneapolis: University of Minnesota Press, 161–86. Manovich, L. 2001. The Language of New Media. Cambridge, MA: MIT Press. McPherson, T. 2009. Media studies and the digital humanities. Cinema Journal 48 (2), 119–23. McPherson, T. 2012. Why are the digital human­ ities so white? Or thinking the histories of race and computation. In Debates in the Digital Humanities, ed. K. Gold. Minneapolis: University of Minnesota Press, 139–60. Montfort, N. 2004. Continuous paper: the early materiality and workings of electronic literature.

Morris, W. 1877. Manifesto. Society for the Protection of Ancient Buildings. http://www. uk/what‐is‐spab‐/the‐manifesto (accessed June 20, 2015). Murray, J. 1884. The president’s address for 1884. Transactions of the Philological Society, 510–11. E. 2001. Caught in a Web of Words. New Haven: Yale University Press. Nowviskie, B. 2013. Resistance in the materials. org/2013/resistance‐in‐the‐ materials (accessed June 20, 2015). Ohya, K. 2013. Programming with Arduino for digital humanities. Journal of Digital Humanities 2 (3).

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